Interactive web experiment · Interactive web experiment
Porsche 3D
A fan-made real-time 3D car configurator with orbit interaction, live paint changes, and animated transitions between six models.
Three.js GSAP JavaScript WebGL
The Problem
The project explores how a static vehicle collection can become an interactive, browser-based product experience without an application framework.
The Solution
Adjie built a plain-HTML Three.js experience with live materials, orbit controls, and GSAP-driven camera movement.
Key Capabilities & Workflow
- Loads six car models in a real-time WebGL scene.
- Provides orbit controls and live material changes.
- Uses GSAP for camera transitions between models.
- Runs as HTML and ES modules without a build step.
Verified Evidence
Models
Six interactive cars
Runtime
Three.js · WebGL · no build step
Why It Matters
The experiment demonstrates purposeful 3D interaction and material control in a lightweight web runtime.
Confidentiality & Limitations: This is a fan project; 3D models are credited to Ddiaz Design on Sketchfab.